A single account grants access to three separate environments, each with different rules, persistence, and goals.
1. CLASSIC
Guiding principle: The player's time matters more than artificial balance
The main server. Metin2 as it was played in the first decade of the 2000s.
- Classic / old-school gameplay
- Infinite persistence for characters and items
- No resets, ever — Free trade
- No active moderation
- Community server: it accumulates history
For: Solo players, Veterans, Collectors / Traders
2. HARD
Guiding principle: If you can't lose everything, you're not really playing
A server where your character's death truly matters.
Core rule — On character death:
- Level is reset (back to level 1)
- Progress is fully reset (skills, quests)
- Equipment drops on the ground, recoverable for 24h
For: Hardcore veterans, Players looking for real tension
3. SGRAVO
Guiding principle: If everything is temporary, everything is allowed
Stress relief, testing, brawls, and nonsense. No claim of balance.
- Endgame gear available immediately
- Levels handed out extremely easily
- Instant PvP, zero commitment
Wipe: Every Monday (level + inventory reset)
For: Anyone who just wants to throw hands